How to put a model on a world created and export by blender?
I has created my own world in blender with OSM. I has exported to .launch file to run in gazebo. And i run it successfully in gazebo, but how to put my robot car on this world.
Zoom out to see details of the world.
Bringing some objects to this world but the result is not as expected, the object sinks.
My Expected Result.
How can I make a world like the excepted result. Thanks.
Asked by huybuivn on 2021-11-08 03:47:53 UTC
Answers
Check the SDF of models if they have set
<collision>
tag. You can set the collision geometry to the same as model, or simpler. If all your models have correctly set collision geometry, mass and other physics attributes, they should behave like you would expect and not fall through ground.
Also, you want to set ground's static parameter to 1:
<model name='ground_plane'>
<static>1</static>
...
</model>
Asked by martinerk0 on 2021-12-27 10:24:56 UTC
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