Surfaces of mesh not loading correctly in Gazebo
I have created a cave mesh using Blender and exported it as a Collada file as shown here:
However, when I load it in Gazebo the floor doesn't appear, and so, if I try to put a robot in the cave, it falls:
Does anyone know why this is happening or has a clue on how to solve it?
Thank you!
Asked by marpe on 2022-08-26 12:31:11 UTC
Answers
Did you add the mesh as both visual & collision?
Another thing to check is the normal's direction, but I doubt it also affect the collision.
Asked by Veerachart on 2022-09-02 03:30:17 UTC
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