Is it possible to simulate a wide angle camera in ignition fortress ?
Hello everyone,
I'm trying to implement a camera sensor on my robot. For a classic camera, no problem it's working but not if I try to make this camera a wide angle camera :/
It seems that the features that we can see on this tuto https://classic.gazebosim.org/tutoria... are still not implemented in gazebo ign/sim. It seems that a lot of the sdf tags for the camera sensor have no effects (<cutoff_angle>
for example).
The only thing that have an effect is the tag <horizontal_fov>
. But when I increase it to much everything looks far away, if I try to set it to 180deg the image has no more sense.
So is there a way to simulate a wide angle camera in ign/sim ?
My code for the cam:
<sensor name="camera" type="camera">
<camera>
<horizontal_fov>3</horizontal_fov>
<image>
<width>720</width>
<height>480</height>
</image>
<clip>
<near>0.1</near>
<far>100</far>
</clip>
<lens>
<type>stereographic</type>
<scale_to_hfov>false</scale_to_hfov>
<cutoff_angle>3.14</cutoff_angle>
</lens>
</camera>
<always_on>1</always_on>
<update_rate>24</update_rate>
<visualize>true</visualize>
<topic>wide_camera_left</topic>
</sensor>
Have a nice day and thank you for your time !