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Really Intense Lasers

I'm running a simulation with the PR2 in Gazebo, and spawning a simple box into the arena, but I'm having problems with the laser scan data that is being returned. Most of the time it returns all of the intensities to be 101.0. This includes the actual laser hits and the 'infinite' values.

However, sometimes, the actual laser hits will have really high intensities. 6.891205523847898e+24 to be precise. This causes all sorts of problems in my navigation pipeline since there's a filter in place to filter anything out over 10000.

Questions:

  1. Why does Gazebo return such high values?
  2. Why would it do so only intermittently? <rant>Do you realize how long I thought this was a concurrency issue within navigation?!</rant>

Stats:

Asked by David Lu on 2013-08-16 00:04:17 UTC

Comments

Can you post more information? What version of Gazebo and ROS are you using? What models and worlds are you runnning? How are you extracting data (via a ROS plugin I presume)?

Asked by nkoenig on 2013-09-15 19:58:19 UTC

Edited to include information.

Asked by David Lu on 2013-09-22 16:35:47 UTC

Answers