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error: gazebo_ros_api_plugin.cpp Disablign rendering has not been implemented, rendering is always enabled

asked 2014-03-16 22:42:48 -0500

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I modified the rrbot tutorial, and write a ros node who depend gazebo_ros and roscpp to control the model simulated. It seems worked but everytime the model move there will be an error like follow:

Error [gazebo_ros_api_plugin.cpp:901] disablign rendering has not been implemented, rendering is always enabled

part of my node code is like follow:

     ros::ServiceClient client = n.serviceClient<gazebo_msgs::GetWorldProperties>("/gazebo/get_world_properties");
gazebo_msgs::GetWorldProperties simtime;
 while (ros::ok())
     ROS_INFO("Simtime: %lf", simtime.response.sim_time);
    ROS_ERROR("Failed to call service");
    return 1;

I'm not very familiar with gazebo ....The gazebo_ros_api_plugin.cpp worked already when i use the gazebo_ros,no? Need i implemente the gazebo_ros_api_plugin.cpp somewhere? i fund this file by the way. Need i find an instant of this class in my node?? Thanks for help...

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I get the same error message when I try to get the gazebo world properties. Anyone know what this is about? Here is the code I am calling up to the line that seems to generate the error message: def get_world_properties(): global g_get_world_properties try: if not g_get_world_properties: rospy.wait_for_service('/gazebo/get_world_properties') g_get_world_properties = rospy.ServiceProxy('/gazebo/get_world_properties', GetWorldProperties) etc

Bernhard gravatar imageBernhard ( 2015-11-30 14:55:39 -0500 )edit

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answered 2016-08-12 12:11:20 -0500

m4k gravatar image

updated 2016-08-12 12:15:50 -0500

From my perspective, it looks like the message gets always thrown if you call GetWorldProperties.

Take a look at the source code of the ros api plugin: (line 900)

bool GazeboRosApiPlugin::getWorldProperties(gazebo_msgs::GetWorldProperties::Request &req,
                                     gazebo_msgs::GetWorldProperties::Response &res)
    res.sim_time = world_->GetSimTime().Double();
    for (unsigned int i = 0; i < world_->GetModelCount(); i ++)
    gzerr << "disablign rendering has not been implemented, rendering is always enabled\n";
    res.rendering_enabled = true; //world->GetRenderEngineEnabled();
    res.success = true;
    res.status_message = "GetWorldProperties: got properties";
    return true;

It gets always called, there is no if clause, I guess its a bad implementation of an developer message and no cause to worry.

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Asked: 2014-03-16 22:42:48 -0500

Seen: 3,425 times

Last updated: Aug 12 '16