Why my car jumps off the ground when it moves from steep road to flat road? (video)
Hi, pos. I'm getting stuck into this issue with my simulation. (video) The problem is: My car jumps off the ground when it moves from steep road to flat road. (though it could move from flat road to steep road easily). Video: http://www.youtube.com/watch?v=Uaq2YWq-uCA&feature=youtu.be If i make it run faster, then it could avoid this issue. (but i need it run at different velocities)
Does setting sdf model of the car matter? or do i need to make to connection segment of road from steep road to flat road less sharp? Could you help me out? So many thanks.
my initial thought was that the car settles like floating on the ground at the very end of the video. so may be the collision and visual properties are not aligned properly for the final flat road. can you check on that.
I've check and found that if i set velocity faster by some (e.g: 10 m/s), then it runs okie (with a small jump to pass the connection between steep road and high flat road). Video: http://www.youtube.com/watch?v=kkMG1e6blso&feature=youtu.be My car model is derived from utilitycart model. It is here: https://github.com/tynguyen/mysimulation/blob/master/cartdemoinsert_good.world Is there possibly any other issue?