Implementing sky texture?
I've been working on getting a skybox for my simulation environment. I noticed that the <sky> SDF tag does not support <material> which means I can't simply import an image onto the simulation environment's sky box. I ended up surrounding the plane with 4 other planes with the appropriate sky texture, but that solution seems to drastically reduce framerate of the simulation environment. Is there a way to import images into the Gazebo sky box? Thanks.
This sounds like a nice feature that I might be wanting to use if ever implemented.