gazebo world from heightmap
Hey guys, I want to make a gazebo world from a png image. I managed to do that by using (2^n+1) x (2^n+1) png file, and I managed to scale it to other squares, but how can I make a non-square world? I tried positioning two models of heightmaps, but that does not seem to work. So, the question: what is the best and a relatively easy way to convert a png file into a gazebo world?
Asked by vd77 on 2014-10-08 13:22:28 UTC
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