Does Gazebo support multiple physics threads?
Does Gazebo utilize multiple threads for physics calculations?
Watching the process in htop
it appears to launch a whole bunch of threads, but none of them appear to be very active, even after dropping a number of models into the scene.
I'm launching Gazebo with gazebo -e bullet
.
(Acccording to a previous question asked back in 2012 multithreading was not available at that time, but was about to become so, pending an imminent update to the Bullet library)