Compiler error: Using a dummy shader instead
Hi Everyone,
I just started that school project in which I have to work with gazebo to simulate turtlebots that we should receive soon. I am using ubuntu 12.04 on an old PC that the school provided us. ROS Hydro and GAZEBO 4.0 were already installed prior to the start of my project. I have not much knowledge on any of those programs yet but I have encountered a problem which seems to result from the computer not being able to handle GAZEBO.
I tried to run the tutorial given on the GAZEBO website but I run in an error as soon as I run GAZEBO, it tells me "Too many ALU instructions Using a dummy shader instead". Then GAZEBO opens with a black floor, grey sky. Only the wheels of the robot are red, the rest of the robot is black. What is the source of my problem?
I really appreciate any feedback you guys can provide me.
Thanks,
LOST STUDENT
The following is a copy of my terminal:
licence@licence-pc114:~$ gazebo worlds/pioneer2dx.world Gazebo multi-robot simulator, version 1.9.6 Copyright (C) 2014 Open Source Robotics Foundation. Released under the Apache 2 License. http://gazebosim.org
Gazebo multi-robot simulator, version 1.9.6 Copyright (C) 2014 Open Source Robotics Foundation. Released under the Apache 2 License. http://gazebosim.org
Msg Waiting for master.Msg Waiting for master Msg Connected to gazebo master @ http://127.0.0.1:11345 Msg Publicized address: 134.206.44.5
Msg Connected to gazebo master @ http://127.0.0.1:11345 Msg Publicized address: 134.206.44.5 r300 FP: Compiler Error: compiler/r300fragprogemit.c::emit_alu(): Too many ALU instructions Using a dummy shader instead.
you are using gazebo 1.9 not 4, but I don't think it has to do anything with the error
Thank you, I see it, Even if it might not be the problem here, I could have run into some issues later on with compatibilities.