Load custom object into empty world
I am trying to load a .stl object created from blender into gazebo world, which looks like shown below.
The object, however, is not being loaded into the world, through the model editor - > custom.
Is there a way to fix this?
Asked by Tonystark124 on 2015-09-04 00:36:10 UTC
Comments
Maybe this tutorial helps?
Asked by chapulina on 2015-09-04 01:26:11 UTC
thank you. will check that.
Asked by Tonystark124 on 2015-09-04 01:51:43 UTC
the tutorial doesn't say anything much about importing custom meshes. created n .stl.
Asked by Tonystark124 on 2015-09-04 02:01:03 UTC
Gazebo can use a .stl file instead of .dae. Anyway the .dae (collada) format is prefered. If you follow the tutorial using the .stl file it should work. I don't know so much about the model editor, normaly I use the SDF file, so i can just immagine that the .stl file is not so much supported as collada... Did you try to export the mash into a collada format?
Asked by Formigola on 2015-09-04 04:25:47 UTC
The object loaded this time with no problem. Do not know what was stopping me earlier. thank you for your help!
Asked by Tonystark124 on 2015-09-04 05:11:13 UTC