I have create the following world C:\fakepath\road_drone_textures.world.
with gzclient Works perfectly but in Gzweb, when load the second lamp shows the following error:
I has tried to solved it and I have edited gz3d.js adding a "if" to comprobate that link[0] exists (line 1613).
if (link[0]) { if (link[0].self_collide) { link[0].self_collide = this.trueOrFalse(stats.link[0].self_collide); } if (link[0].gravity) { link[0].gravity = this.trueOrFalse(stats.link[0].gravity); } if (link[0].kinematic) { link[0].kinematic = this.trueOrFalse(stats.link[0].kinematic); } } }
This is part of the function: GZ3D.Gui.prototype.setModelStats = function(stats, action) I don't know how this will affect to gzweb consistency but solved part of my problem:
the problem now is that gzweb not shows the road. Any idea's as solve it?
Thaks, Aitor