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Access Ogre Rendering Pipeline through Camera

Hi guys,

i want to model a special camera behavior and therefore i Need to modify the OGRE Rendering Pipeline inside the camera plugin, so that the special behavior is only reflected in the camera Information captured by this plugin. It shall not modify the Scene visualized in gzclient or Images captured by other virtual "ordinary" camera plugins.

Is there a possibilty to achieve this? I couldnt find any possibility to embedd such an approach inside the camera plugin.

Best regards!

Access Ogre Rendering Pipeline through Camera

Hi guys,

i want to model a special camera behavior and therefore i Need to modify the OGRE Rendering Pipeline inside the camera plugin, so that the special behavior is only reflected in the camera Information captured by this plugin. It shall not modify the Scene visualized in gzclient or Images captured by other virtual "ordinary" camera plugins.

Is there a possibilty to achieve this? I couldnt find any possibility to embedd such an approach inside the camera plugin.

Best regards!