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World plugin tutorial, models not in the EntityTree

Hi,

Following the World Plugin tutorial http://gazebosim.org/tutorials?tut=plugins_world I noticed something strange.

After spawning the different models, they are not yet taken into account by the plugin. For instance if you try World::PrintEntityTree(), it won't show the spawned models.

Is there a way to acces spawned model in the world plugin?

Thanks for your help