This actually is a follow up of still-runaway-simulations-in-gazebo. There I thought that the solution would be to use the dart engine, but I don't know how to set coulomb friction there, which I really need. So I am back with using ODE.
Please find here the boot.sdf
and instable.mp4
that show the instability (but no crashing) in the model.
It contains 5 revolute joints like a shoulder and elbow.
The instability as shown in the mp4 is very reproducable.
The model arms.urdf is a little more complicated, but does not exibit the instabilities.
The complete model, to be found here in boot.sdf
crashes almost directly.
The question is, is there something wrong in ODE or is the current setting of ODE not good for my use case. Thanks again, Sietse