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How avoid object bouncing and vibration?


I'm loading a random population of several very small objects, which is collision element is parameterized as a box. But when they fall in the ground, they start vibrating for a long period of time. The objects have a approx size of 22.3x8.6x15.9 mm and a mass of 0.00158 kg.

The behaviour I want to model is for them to stop as soon as posible when they touch the ground, as there not made of a bouncing material but rigid material.

As i would like a fast simulation, Is there a way to do that without decreasing the max_step_size?. Are there any model parameters should I change to avoid the desired behaviour?

Best Regards