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Is there a way to make an actor movable through the gui?

I want to know whether an actor can be made to be movable like other objects when you click on the translation icon in the gui. In a plugin (e.g. you can set the worldpose of the actor (this->actor->SetWorldPose(pose, false, false)) and I want to know whether you can make this conditional on a position given through the gui and how you would do that.