I have built a custom model of a simplified fixed-wing aircraft using Blender. See here for a screenshot showing a representative view of the model in Blender.
When I export the model as a Collada file (with .dae extension), and set up a Gazebo model (see this SDF file), the visualization I see in Gazebo is not what I would expect. Not all faces of the object are visible and the faces that are visible are a function of the viewing angle. I have tried changing the material thickness in Blender and adding a texture (in meshlab), but the same problem persists. What am I missing here? I couldn't find much online to help me with this issue, so I am hoping that the Gazebo community will have some valuable insights to share, perhaps there are some links/project references that I have missed thus far.
I'm using the gazebo sim I apt-installed for Ubuntu 22.04.
Thanks!