# Revision history [back]

I noticed that at the event::Events::ConnectWorldCreated I can only access the models + links but not the collisions. Is this normal, or a bug?
However at the event::Events::ConnectWorldUpdateBegin I can access the collisions as well. The reason for which I would prefer using the ConnectWorldCreated event is that it is only called once. For the later I need to stop the connection so it's not called every iteration.