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imported mesh (.dae) with texture too dark in gazebo


I acquired a point cloud with the kinect and generated a mesh with texture in meshlab leading to a dae-file and a png.

First, the object was completely black in gazebo. I changed the ambient value from 0 0 0 1 to 1 1 1 1. Now, I can see the texture but it is still darker than it should be.

Visualizing the object with rviz it looks as I would expect (it is a little darker if i set the ambient value to 0 0 0, but still fine).

This is how it looks like in rviz: rviz

and here with gazebo: gazebo

Is this a normal behavior?