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Gazebo lazy texture loading

I am loading a box with a texture from an image. The box is defined in a .sdf file pointing to a .material file where my texture is defined. I need to spawn multiple boxes with different texture so what I did is just changing the texture image (keeping the same filename) and spawning again the same box. The problem is that Gazebo keep using the same texture that was used with the first box. How could I fix that?