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Illuminatur's profile - overview
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Registered User
member since
2015-09-21 10:38:36 -0500
last seen
2023-03-21 04:49:50 -0500
todays unused votes
30
votes left
33
Questions
233
views
no
answers
1
vote
2015-09-26 02:28:06 -0500
Illuminatur
How to modify elements inside a world plugin
342
views
no
answers
1
vote
2016-05-18 03:18:45 -0500
Illuminatur
Questions about the appropriate dealing with VisualPlugin
visualplugin
ogre
rendering
visual_plugin
146
views
no
answers
1
vote
2018-06-01 00:50:17 -0500
Illuminatur
Gazebo Road functionality: Creating roads programmatically
905
views
1
answer
1
vote
2018-02-06 12:37:43 -0500
chapulina
Access rendering::Scene through world plugin
worldplugin
renderengine
rendering
guiplugin.hh
238
views
1
answer
1
vote
2016-03-30 15:43:16 -0500
nkoenig
Gazebo Transport Systems: Questions about reliability
transport
transport_library
34
views
1
answer
no
votes
2022-04-26 21:58:46 -0500
azeey
Exclude model controlled via ign system plugin from physics calculation
system_plugin
ign-fortress
ign
168
views
no
answers
no
votes
2022-04-30 08:09:27 -0500
Illuminatur
Spawning a URDF model in Ignition Fortress fails
URDF
ign-fortress
ignition-fortress
spawn_urdf_model
51
views
no
answers
no
votes
2022-09-03 09:14:38 -0500
Illuminatur
Ignition Fortress: Parsing top-level models with bounding box from within a global world sensor plugin
ignition-fortress
ign-fortress
224
views
2
answers
no
votes
2021-12-22 01:07:05 -0500
Illuminatur
Sense and perceive model intensities using ignition gazebo's GpuLidarSensor
ignition
lidar
gpu
70
views
no
answers
no
votes
2022-07-08 04:36:13 -0500
Illuminatur
Ignition Gazebo Fortress: Spawning entities from within a plugin
ign-fortress
ignition-fortress
object_spawn
spawn_entity
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10
Answers
2
How can I turn off the Space Navigator's control of the camera?
0
Running Ignition Fortress headless in Docker for CI
0
Sense and perceive model intensities using ignition gazebo's GpuLidarSensor
0
How to administrate (spawning and deleting) models synchronously and deterministically for testrun automation?
0
Referencing models from other package's launch files
0
GTS library not found error
0
Skip looking for models online? (GAZEBO_MODEL_DATABASE_URI)
0
Relative Paths in own sdf element
0
Appropriate kind of plugin for organization of multiple objects
0
Trying to replicate the ackermann steering from DRCSim
17
Votes
17
0
50
Tags
ign-fortress
× 13
rendering
× 8
ogre
× 5
sensor
× 5
gazebo_headless
× 4
gazebo_plugins
× 4
contact_sensor
× 4
docker
× 4
sdf
× 3
dae
× 3
world
× 3
gazebo_worlds
× 3
ground
× 3
surface
× 3
gazebo_models
× 3
#gazebo_plugins
× 3
launchfile
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visual-plugin
× 3
ignition-fortress
× 3
plugin
× 2
camera
× 2
collision
× 2
lidar
× 2
visualization
× 2
model_plugin
× 2
gpu
× 2
polyline
× 2
manipulating_m...
× 2
z-fighting
× 2
clip
× 2
ignition
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× 1
URDF
× 1
spawn_urdf_model
× 1
mouse
× 1
3D
× 1
contact
× 1
physics
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drcsim
× 1
error
× 1
light
× 1
heightmap
× 1
transforms
× 1
library
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system_plugin
× 1
renderengine
× 1
transport
× 1
visual_plugin
× 1
#plugin
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gazebo_ros
× 1
13
Badges
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Nice Answer
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1
How can I turn off the Space Navigator's control of the camera?
●
Commentator
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1
Change a model's appeareance within IGNITION Gazebo
●
Supporter
×
1
Scene labeling using a depth camera
●
Enthusiast
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1
●
Associate Editor
×
1
Access Ogre Rendering Pipeline through CameraPlugin
●
Student
×
1
How to modify elements inside a world plugin
●
Teacher
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1
How can I turn off the Space Navigator's control of the camera?
●
Necromancer
×
1
How can I turn off the Space Navigator's control of the camera?
●
Scholar
×
1
Relative Paths in own sdf element
●
Editor
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Receiving road message during simulation runtime
●
Famous Question
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27
Ignition Gazebo Polylines: Possibilities and Contraints
Ignition Gazebo Fortress: Spawning entities from within a plugin
Spawning a URDF model in Ignition Fortress fails
Running Ignition Fortress headless in Docker for CI
Sense and perceive model intensities using ignition gazebo's GpuLidarSensor
Gazebo as Master for Co-Simulation: Handling a large amount of models
Access Ogre Rendering Pipeline through CameraPlugin
Change a collision's perceptibility during runtime
Guideline to implement own sensor plugins: Usage of Message Passing or Inheritance?
Gazebo Road functionality: Creating roads programmatically
How to administrate (spawning and deleting) models synchronously and deterministically for testrun automation?
Access rendering::Scene through world plugin
Questions about the appropriate dealing with VisualPlugin
Gazebo Transport Systems: Questions about reliability
Deactivate /clock topic in gazebo ros plugins
Measure global position of robot in gazebo world with tf
Implementation of a Ground Sensing Sensor
Contact Points between Robot and Ground: How to access this information.
Howto access a model's dimensions from inside a ModelPlugin
Relative Paths in own sdf element
Referencing models from other package's launch files
Receiving road message during simulation runtime
Building up a virtual camera using gazebo 2.2.3
Definition of multiple light sources in a world file
How to delete models inside a plugin? Especially in Gazebo 2.2
How to modify elements inside a world plugin
Appropriate kind of plugin for organization of multiple objects
●
Popular Question
×
30
Ignition Gazebo Polylines: Possibilities and Contraints
Ignition Fortress: Parsing top-level models with bounding box from within a global world sensor plugin
Ignition Gazebo Fortress: Spawning entities from within a plugin
Spawning a URDF model in Ignition Fortress fails
Change a model's appeareance within IGNITION Gazebo
Running Ignition Fortress headless in Docker for CI
Sense and perceive model intensities using ignition gazebo's GpuLidarSensor
Access Ogre Rendering Pipeline through CameraPlugin
How to administrate (spawning and deleting) models synchronously and deterministically for testrun automation?
Gazebo Road functionality: Creating roads programmatically
Removing an URDF model from the physic engine's calculations
Gazebo as Master for Co-Simulation: Handling a large amount of models
Guideline to implement own sensor plugins: Usage of Message Passing or Inheritance?
Change a collision's perceptibility during runtime
Measure global position of robot in gazebo world with tf
Implementation of a Ground Sensing Sensor
Contact Points between Robot and Ground: How to access this information.
Access rendering::Scene through world plugin
Questions about the appropriate dealing with VisualPlugin
Howto access a model's dimensions from inside a ModelPlugin
Gazebo Transport Systems: Questions about reliability
Building up a virtual camera using gazebo 2.2.3
Referencing models from other package's launch files
Definition of multiple light sources in a world file
Deactivate /clock topic in gazebo ros plugins
Relative Paths in own sdf element
Receiving road message during simulation runtime
How to delete models inside a plugin? Especially in Gazebo 2.2
How to modify elements inside a world plugin
Appropriate kind of plugin for organization of multiple objects
●
Notable Question
×
29
Ignition Gazebo Polylines: Possibilities and Contraints
Ignition Gazebo Fortress: Spawning entities from within a plugin
Spawning a URDF model in Ignition Fortress fails
Change a model's appeareance within IGNITION Gazebo
Running Ignition Fortress headless in Docker for CI
Sense and perceive model intensities using ignition gazebo's GpuLidarSensor
Access Ogre Rendering Pipeline through CameraPlugin
Removing an URDF model from the physic engine's calculations
Guideline to implement own sensor plugins: Usage of Message Passing or Inheritance?
How to administrate (spawning and deleting) models synchronously and deterministically for testrun automation?
Gazebo as Master for Co-Simulation: Handling a large amount of models
Gazebo Road functionality: Creating roads programmatically
Change a collision's perceptibility during runtime
Questions about the appropriate dealing with VisualPlugin
Measure global position of robot in gazebo world with tf
Implementation of a Ground Sensing Sensor
Contact Points between Robot and Ground: How to access this information.
Access rendering::Scene through world plugin
Howto access a model's dimensions from inside a ModelPlugin
Gazebo Transport Systems: Questions about reliability
Building up a virtual camera using gazebo 2.2.3
Referencing models from other package's launch files
Relative Paths in own sdf element
Deactivate /clock topic in gazebo ros plugins
Definition of multiple light sources in a world file
Receiving road message during simulation runtime
How to delete models inside a plugin? Especially in Gazebo 2.2
How to modify elements inside a world plugin
Appropriate kind of plugin for organization of multiple objects
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