2020-08-26 03:18:21 -0600 | commented answer | How to ensure Gazebo is utilizing a graphics card? I think that gazebo use the gpu only for rendering purpose, for exemple if you have a camera or laser in your setup, or |
2020-08-26 03:17:34 -0600 | commented answer | How to ensure Gazebo is utilizing a graphics card? I think that gazebo use the gpu only for rendering purpose, for exemple if you have a camera in your setup, or simply to |
2020-08-26 03:10:17 -0600 | commented question | Collision issue on gazebo 9 ? hello, what is the value of the min_depth and max_vel parameter ? Explanation about those parameters are here, "constrai |
2020-08-26 03:09:55 -0600 | commented question | Collision issue on gazebo 9 ? hello, what is the value of the min_depth and max_vel parameter ? Explanation about those parameters are here in "constr |
2020-08-26 03:07:48 -0600 | commented question | Collision issue on gazebo 9 ? hello, what is the value of the min_depth and max_vel parameter ? Explanation about those parameters are here. Are you s |
2020-08-17 08:29:34 -0600 | commented question | Panda Grasp fail in Gazebo 9.0 via ROS and Moveit If you use EffortJointInterface, you directly control the force applied by the gripper (maybe I'm missing something abou |
2020-08-17 08:28:39 -0600 | commented question | Panda Grasp fail in Gazebo 9.0 via ROS and Moveit If you use EffortJointInterface, you directly control the force applied by the gripper (maybe I'm missing something abou |
2020-08-17 08:27:25 -0600 | commented question | Panda Grasp fail in Gazebo 9.0 via ROS and Moveit If you use EffortJointInterface, you directly control the force applied by the gripper (maybe I'm missing something abou |
2020-08-17 08:15:01 -0600 | commented answer | What does JointGroupPosition Controller do when it does not have pid gains set? I think it is the JointTrajectoryController that create a smooth trajectory by extrapolation and then send joints positi |
2020-08-17 08:10:45 -0600 | commented answer | What does JointGroupPosition Controller do when it does not have pid gains set? I think it is the JointTrajectoryController that create a smooth trajectory by extrapolation and then send joints positi |
2020-08-05 15:39:28 -0600 | received badge | ● Famous Question (source) |
2020-07-24 06:22:57 -0600 | edited answer | How to set the maximum number of contacts with Dart engine ? I reported this on Gazebo issue tracker : issue 2673 edit : now that Gazebo is on github, the issue is here: issue 2673 |
2020-07-24 06:21:08 -0600 | edited answer | How to set the maximum number of contacts with Dart engine ? I reported this on Gazebo issue tracker : issue 2673 edit : now that Gazebo is on github, the issue is here :issue 2673 |
2020-07-23 10:27:39 -0600 | commented question | Panda Grasp fail in Gazebo 9.0 via ROS and Moveit did you try to increase the grasping force applied by the manipulator ? Are you sure that you send an effort to every jo |
2020-07-23 10:27:22 -0600 | commented question | Panda Grasp fail in Gazebo 9.0 via ROS and Moveit did you try to increase the grasping force applied by the manipulator ? Are you sure that you send an effort to all the |
2020-07-23 10:26:17 -0600 | commented question | Panda Grasp fail in Gazebo 9.0 via ROS and Moveit did you try to increase the grasping force applied by the manipulator ? Are you sure that you send an effort to the grip |
2020-07-23 10:25:13 -0600 | commented question | Panda Grasp fail in Gazebo 9.0 via ROS and Moveit did you try to increase the grasping force applied by the manipulator ? Are you sure that you send an effort to the grip |
2020-07-23 10:07:35 -0600 | edited answer | What does JointGroupPosition Controller do when it does not have pid gains set? If I'm not mistaken, when you don't set gain, the controller use the Gazebo function SetPosition, which "teleport" the l |
2020-07-23 10:06:01 -0600 | edited answer | What does JointGroupPosition Controller do when it does not have pid gains set? If I'm not mistaken, when you don't set gain, the controller use the Gazebo function SetPosition, which "teleport" the l |
2020-07-23 10:02:52 -0600 | answered a question | What does JointGroupPosition Controller do when it does not have pid gains set? If I'm not mistaken, when you don't set gain, the controller use the Gazebo function SetPosition, which "teleport" the l |
2020-07-23 09:52:38 -0600 | edited answer | Recommended physics parameters for a simulation that fails hello, from my experience, I had to increase the joint damping to stabilize the simulation, and also set the parameter i |
2020-07-23 09:52:04 -0600 | received badge | ● Editor (source) |
2020-07-23 09:52:04 -0600 | edited answer | Recommended physics parameters for a simulation that fails hello, from my experience, I had to increase the joint damping to stabilize the simulation, and also set the parameter i |
2020-07-23 09:50:28 -0600 | answered a question | Recommended physics parameters for a simulation that fails hello, from my experience, I had to increase the joint friction to stabilize the simulation, and also set the parameter |
2020-07-01 03:41:38 -0600 | commented question | Gazebo crash "void boost::recursive_mutex::lock(): Assertion `!pthread_mutex_lock(&m)' failed." I made some tests on an other computer, but this time with gazebo installed from source with the gazebo9 branch, and the |
2020-06-18 07:20:36 -0600 | received badge | ● Notable Question (source) |
2020-06-16 09:53:57 -0600 | answered a question | Cannot control gripper to grasp object in gazebo Hello, I think you have to provide PID parameter so that Gazebo can make dynamic simulation and not only kinematic. Mor |
2020-06-16 09:45:39 -0600 | commented question | Frame for contact forces I don't know for the forces as I don't use it, but I can confirm that the contact normal and contact position are in wor |
2020-05-12 04:56:35 -0600 | received badge | ● Popular Question (source) |
2020-04-27 05:38:21 -0600 | answered a question | DART contact always sets mu2 = 1? hello, I think that dart do not use all the parameters provided in the sdf. I ran in a similar issue when I tried to set |
2020-04-27 05:20:56 -0600 | answered a question | How to include a model which is not in default path hello, you have to add the path to your model to the GAZEBO_MODEL_PATH variable. |
2020-04-27 05:05:32 -0600 | received badge | ● Popular Question (source) |
2020-04-27 05:05:32 -0600 | received badge | ● Notable Question (source) |
2020-04-27 04:57:23 -0600 | asked a question | Gazebo crash "void boost::recursive_mutex::lock(): Assertion `!pthread_mutex_lock(&m)' failed." Gazebo crash "void boost::recursive_mutex::lock(): Assertion `!pthread_mutex_lock(&m)' failed." Hello, gzserver is |
2020-02-14 00:56:39 -0600 | received badge | ● Famous Question (source) |
2019-12-12 07:25:15 -0600 | received badge | ● Notable Question (source) |
2019-11-20 10:09:33 -0600 | marked best answer | How to set the maximum number of contacts with Dart engine ? Hello, I am using dart as physics engine for Gazebo 9. I need to reduce the maximum number of contacts between two colliding body. In the sdf documentation, there is a “max_contacts” parameter which should set this. However, I suspect it only work with ode physics engine, because I tested different values with dart and there was no effect on the actual number of contacts. How can I set the maximum number of contacts from a sdf file, if possible ? If it is not implemented, is there any plan for the implementation of this feature ? thank you for your answer. |
2019-11-20 10:09:33 -0600 | received badge | ● Scholar (source) |
2019-11-20 10:09:22 -0600 | answered a question | How to set the maximum number of contacts with Dart engine ? I reported this on Gazebo issue tracker : issue 2673 |
2019-11-20 10:07:27 -0600 | received badge | ● Popular Question (source) |
2019-11-07 03:49:16 -0600 | received badge | ● Enthusiast |
2019-11-06 07:46:08 -0600 | received badge | ● Organizer (source) |
2019-11-06 07:21:37 -0600 | asked a question | How to set the maximum number of contacts with Dart engine ? How to set the maximum number of contacts with Dart engine ? Hello, I am using dart as physics engine for Gazebo 9. I n |
2019-10-30 13:49:30 -0600 | asked a question | Does joint::GetForce retrieve the total force applied on a joint ? Does joint::GetForce retrieve the total force applied on a joint ? I'm not sure to understand the returned value of join |