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2020-09-16 22:36:10 -0600 commented answer Plugin for Intel RealSense LiDAR Camera L515 sensor to be used with ROS. This is a new sensor from Intel.

@ nlamprian Thanks. I will try to do as your suggested.

2020-09-15 23:08:47 -0600 asked a question Plugin for Intel RealSense LiDAR Camera L515 sensor to be used with ROS. This is a new sensor from Intel.

Plugin for Intel RealSense LiDAR Camera L515 sensor to be used with ROS. This is a new sensor from Intel. I am trying to

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2020-09-15 22:59:10 -0600 edited answer Connect a lidar sensor to a robot and get data to ROS

The following steps may be helpful: In the URDF file of the robot, create a link/joint for the senso Add a gazebo refe

2020-09-15 22:57:31 -0600 answered a question Connect a lidar sensor to a robot and get data to ROS

The following steps may be helpful: 1. In the URDF file of the robot, create a link/joint for the sensor 2. Add a gazebo

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2020-08-20 00:00:08 -0600 commented question How can I use BVH loader?

Hi, did you figure this out? I am looking for a quick example myself. Thanks

2020-08-19 22:46:31 -0600 commented answer Velodyne rays don't detect actor animations

@ chapulina I am using Gazebo 11 and I see the same behavior where gazebo actors are being detected by non-GPU laser. Is

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2020-06-20 08:20:00 -0600 marked best answer Unable to change the default pose of human actors when using talk_a.dae or talk_b.dae

Below is a section of my code: <actor name="actor3"> <pose>-2 -4 0.2 0 0 1.57</pose> <skin> <filename>talk_a.dae</filename> <scale>1.0</scale> </skin> <animation name="talk_a"> <filename>talk_a.dae</filename> </animation> </actor>

I am using Gazebo 9. I would like to load this actor at a specified pose but the pose does not seem to be applied even if I specify in the code. Any help would be appreciated. Thanks.

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2020-06-20 08:19:46 -0600 commented answer Unable to change the default pose of human actors when using talk_a.dae or talk_b.dae

Thanks a lot! That works for me for now.

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2020-06-19 12:53:08 -0600 asked a question Unable to change the default pose of human actors when using talk_a.dae or talk_b.dae

Unable to change the default pose of human actors when using talk_a.dae or talk_b.dae Below is a section of my code: &