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2017-05-10 01:50:31 -0500 edited question Problem to get the pose of an element

Problem to get the pose of an element Hello guys, I need the x,y,z positions of my element called "pioneer1::hokuyo" in

2017-05-09 09:04:58 -0500 edited question Problem to get the pose of an element

Problem to get the pose of an element Hello guys, I need the x,y,z positions of my element called "pioneer1::hokuyo" in

2017-05-09 09:04:00 -0500 asked a question Problem to get the pose of an element

Problem to get the pose of an element Hello guys, I need the x,y,z positions of my element called "pioneer1::hokuyo" in

2017-05-09 08:11:09 -0500 asked a question Problem to retrieve data using my hokuyo laser

Problem to retrieve data using my hokuyo laser hello guys, I have been struggling on a problem for hours, I know the an

2017-05-09 04:06:37 -0500 asked a question Visualise Gazebo data with Rviz

Visualise Gazebo data with Rviz Hello ! I want to Visualise my hokuyo laser data ( rostopic : '/hokuyo_laser' ) on Rviz

2017-05-05 10:37:20 -0500 edited question How can I Rotate a laser ray

How can I Rotate a laser ray Hello, I am starting a project on Gazebo, I want to use SLAM on a pioneer3-AT I just want

2017-05-05 10:34:48 -0500 edited question How can I Rotate a laser ray

How can I Rotate a laser ray Hello, I am starting a project on Gazebo, I want to use SLAM on a pioneer3-AT I just want

2017-05-05 10:32:35 -0500 edited question How can I Rotate a laser ray

How can I Rotate a laser ray Hello, I am starting a project on Gazebo, I want to use SLAM on a pioneer3-AT, here is my

2017-05-05 10:31:24 -0500 asked a question How can I Rotate a laser ray

How can I Rotate a laser ray Hello, I am starting a project on Gazebo, I want to use SLAM on a pioneer3-AT, here is my

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2017-04-24 03:44:25 -0500 asked a question Need informations on joint axis

Need informations on joint axis Hello, I need informations on Joint axis, I really don't understand how some things wor

2017-04-24 03:16:42 -0500 commented answer JointController SetAngularVelocityTarget ?

My 4 joints are now of type revolute2 ( since I want 2 axis ), when I set a velocity it only roll on one axis, how do I

2017-04-24 03:16:06 -0500 commented answer JointController SetAngularVelocityTarget ?

My 4 joints are now of type revolute2 ( since I want 2 axis ), when I set a velocity it only roll on one axis, how do I

2017-04-24 02:45:58 -0500 edited question JointController SetAngularVelocityTarget ?

JointController SetAngularVelocityTarget ? Hello it's me again, I am using a JointController to move my robots, however

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2017-04-21 09:07:14 -0500 marked best answer Official PIONEER3-AT model falling trough the floor

Hello,

I am working on gazebo 7, and I use the official pioneer3-at source code. However, both my robots are falling trough the floor and I don't know why, here is the code, thank you in advance.

world.world

2017-04-21 09:06:51 -0500 commented answer Official PIONEER3-AT model falling trough the floor

it was because of friction, thank you for your answer

2017-04-21 09:01:11 -0500 commented answer Official PIONEER3-AT model falling trough the floor

but now my GetJointController()->SetVelocityTarget is not working anymore, I see the wheels are turning, but nothing

2017-04-21 08:39:21 -0500 marked best answer JointController SetAngularVelocityTarget ?

Hello it's me again,

I am using a JointController to move my robots, however I need to set an angularVelocity and I couldn't find this function in the documentation.

Does this exist ? If no, what other way to do do I have ? thank you in advance !

2017-04-21 08:13:21 -0500 asked a question JointController SetAngularVelocityTarget ?

JointController SetAngularVelocityTarget ? Hello it's my again, I am using a JointController to move my robots, however

2017-04-21 07:04:09 -0500 asked a question Official PIONEER3-AT model falling trough the floor

Official PIONEER3-AT model falling trough the floor Hello, I am working on gazebo 7, and I use the official pioneer3-at

2017-04-20 02:09:37 -0500 marked best answer SetLinearVel() is not constant ?

Hello !

I am using GAZEBO 7 and ROS to make a simulation on pioneer3-AT for my internship.

I am facing a problem that is just blocking me for days, I have my plugin that at a specific moment is using the fonction SetLinearVel(), however, I can see that the model got an accéleration and then stop and just slide.

I wanted to know if there is a way to solve this issue ? I do need a constant velocity and I don't know how to do, here are my 2 functions :

    void definirVitesseLineaire(const double x, const double y){

        this->model->SetLinearVel(math::Vector3(x, y, 0));
    }

    void definirVitesseAngulaire(const double z){

        this->model->SetAngularVel(math::Vector3(0, 0, z));
    }

Even if my robot are going the same speed, they wont actually follow each other as they're supposed to do ( with my code ) because the ammount of time both of the functions above are being called is different from a robot to another. This is why I need a constant velocity.

Thank you in advance !

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2017-04-20 01:56:08 -0500 marked best answer Problem of trigonometry

Hello,

I have a big problem of trigonometry, I want to convert the yaw of my robot from quaternion to radians using GetYaw() function, it's working pretty well, but I still have a problem.

I am using cos and sin functions but the robot orientation is now in radians but it's going from -pi to +pi, why wont it be like any normal trigonometric circle, from 0 to 2pi ?

Here there a way to change that ? Im pretty stuck at the moment and my brain is smelting, thank you in advance !

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