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2021-12-07 15:52:11 -0600 asked a question What is the best way to record "ground truth" data during a simulation?

What is the best way to record "ground truth" data during a simulation? What is the best way to record "ground truth" da

2021-11-29 13:44:37 -0600 edited answer Disable green light frame

I recently stumbled across an implementation of a plugin that appears to do exactly what you were looking for, in NASA's

2021-11-29 13:44:15 -0600 answered a question Disable green light frame

I recently stumbled across an implementation of a plugin that does exactly this, in NASA's IRG open source github. Sourc

2021-11-16 14:46:43 -0600 commented question Collision Not being detected

can you share the URDF and SDF you are using? If your gripper is URDF, ensure that each link has defined inertial prop

2021-11-16 14:44:18 -0600 answered a question Unable to add textures while following tutorial

A common culprit is that the textures you are specifying cannot be found on the GAZEBO_RESOURCE_PATH, but its hard to sa

2021-11-16 14:39:47 -0600 answered a question Robot links are breaking/not correctly updating when calling SetPosition() in fast successions.

Gazebo might not be the best tool for a purely kinematic model... That said, I have noted very similar issues and the so

2021-08-12 20:37:28 -0600 asked a question Client crashes when using "orbital" distances

Client crashes when using "orbital" distances I am trying to simulate things at large (e.g. "orbital" distances, up to ~

2021-08-04 14:18:02 -0600 commented question Problem with size texture and interpolation

bumping this because I have the same question. Would be great to be able to disable texture interpolation in Gazebo (or

2021-06-27 11:30:28 -0600 commented answer multiple visual/collision per link in URDF

good to know, thanks again

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2021-06-24 19:44:32 -0600 edited answer multiple visual/collision per link in URDF

̶U̶n̶f̶o̶r̶t̶u̶n̶a̶t̶e̶l̶y̶ ̶t̶h̶i̶s̶ ̶i̶s̶ ̶n̶o̶t̶ ̶p̶o̶s̶s̶i̶b̶l̶e̶ ̶t̶o̶ ̶m̶y̶ ̶k̶n̶o̶w̶l̶e̶d̶g̶e̶,̶ ̶a̶n̶d̶ ̶I̶ ̶a̶g

2021-06-24 19:44:06 -0600 edited answer multiple visual/collision per link in URDF

̶U̶n̶f̶o̶r̶t̶u̶n̶a̶t̶e̶l̶y̶ ̶t̶h̶i̶s̶ ̶i̶s̶ ̶n̶o̶t̶ ̶p̶o̶s̶s̶i̶b̶l̶e̶ ̶t̶o̶ ̶m̶y̶ ̶k̶n̶o̶w̶l̶e̶d̶g̶e̶,̶ ̶a̶n̶d̶ ̶I̶ ̶a̶g

2021-06-24 19:42:31 -0600 commented answer multiple visual/collision per link in URDF

Well, I learned something today, so that's great! Cheers. I'm curious though, the link you included specifies that "It

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2021-06-22 13:54:42 -0600 answered a question How can I change traffic lights?

I suppose it depends on which traffic light model you are using... The only traffic light that I am aware of was in city

2021-06-22 13:38:35 -0600 answered a question multiple visual/collision per link in URDF

Unfortunately this is not possible to my knowledge, and I agree it can feel tedious to specify the extra fixed joint. As

2021-06-22 13:32:53 -0600 commented answer SDF <noise> model details?

Thanks for the answer. I'm familiar with the stock Gaussian noise model in Gazebo, although it falls a bit flat when sim

2021-06-22 13:29:43 -0600 received badge  Editor (source)
2021-06-22 13:29:43 -0600 edited question SDF <noise> model details?

SDF <noise> model details? I haven't been able to find much documentation on how the parameters specified in senso

2021-06-16 14:09:51 -0600 asked a question SDF <noise> model details?

SDF <noise> model details? I haven't been able to find much documentation on how the parameters specified in senso

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2021-06-10 13:10:25 -0600 commented answer accuracy of gazebo simulation of arm vs real hardware

I'm curious if you've looked at the gazebo_ros_motors project. I haven't played with it myself yet, but it looks like it

2021-06-09 08:56:24 -0600 received badge  Popular Question (source)
2021-06-07 11:30:33 -0600 asked a question Is there a difference in performance between heightmaps and mesh geometry?

Is there a difference in performance between heightmaps and mesh geometry? Is there a difference in computational effici

2021-05-17 10:23:19 -0600 commented answer How to add collision to complex .obj model?

yup! if you do run into performance issues, it could be that your collision model is 'too complex', so it can be worth h

2021-05-17 10:23:18 -0600 asked a question Plugin to simulate a screen or display (e.g. dot-matrix, monitor, projector image, or tv)?

Plugin to simulate a screen or display (e.g. dot-matrix, monitor, projector image, or tv)? I was wondering if there are