2014-07-24 02:56:15 -0500 | received badge | ● Famous Question (source) |
2014-07-24 02:56:15 -0500 | received badge | ● Notable Question (source) |
2014-03-04 08:35:03 -0500 | received badge | ● Citizen Patrol (source) |
2014-02-26 02:46:43 -0500 | received badge | ● Popular Question (source) |
2014-02-25 14:58:30 -0500 | answered a question | Robot with Custom Plugin locks up gzclient As per nkoenig above - my error was in calling transport inside of the plugin. Thanks! |
2014-02-24 09:57:21 -0500 | asked a question | Robot with Custom Plugin locks up gzclient I have a custom plugin that is designed to drive a robot via protobuf messages. When I place this robot into an empty world, it begins locking out gzclient - while gzserver keeps running fine. The run of gzclient looks like this: The CTRL-C comes after it has locked out for at least a minute. The backtrace: (more) |
2014-01-24 17:35:19 -0500 | received badge | ● Famous Question (source) |
2014-01-17 08:43:20 -0500 | commented answer | Robot shatters when placed in world Bug report link added above. |
2014-01-17 08:33:21 -0500 | received badge | ● Editor (source) |
2014-01-15 09:50:05 -0500 | answered a question | Robot shatters when placed in world This looks to be a bug in Gazebo. Bug Report Filed: https://bitbucket.org/osrf/gazebo/issue/1005/robot-shatters-when-collision-pose-and |
2014-01-02 04:10:28 -0500 | received badge | ● Popular Question (source) |
2014-01-02 04:10:28 -0500 | received badge | ● Notable Question (source) |
2013-12-16 13:48:45 -0500 | commented question | Robot shatters when placed in world Update: I've discovered that moving the <pose> from within the <collision> to the <link> fixes the problem in my test example. I'm wondering if there's a way to fix this problem within Gazebo itself so I don't have to re-export my meshes. |
2013-12-14 16:42:06 -0500 | received badge | ● Organizer (source) |
2013-12-13 23:15:24 -0500 | asked a question | Robot shatters when placed in world I feel like I've missed something fundamental as my robot totally shatters when I place it into the world. It also could just be late. =) I'm using Gazebo 2.1 and SDF 1.4. My sdf is pasted below. Any help would be greatly appreciated. SDF: (more) |