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2017-06-05 21:54:15 -0500 edited answer What's up with SDF, URDF, model and world files? How do I convert URDF to SDF?

Loading things up in gazebo isn't exactly a walk in the park it seems they need things to be in a very specific layout w

2017-06-05 21:53:29 -0500 edited question What's up with SDF, URDF, model and world files? How do I convert URDF to SDF?

What's up with SDF, URDF, model and world files? When would you use each of the file types and how do you convert betwee

2017-06-05 21:53:00 -0500 received badge  Commentator
2017-06-05 21:53:00 -0500 commented question Convert .urdf to .sdf or load .urdf

updated http://answers.gazebosim.org/question/16376/whats-up-with-sdf-urdf-model-and-world-files/

2017-06-05 21:51:09 -0500 marked best answer What's up with SDF, URDF, model and world files? How do I convert URDF to SDF?

When would you use each of the file types and how do you convert between them?

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2017-06-05 21:50:57 -0500 answered a question What's up with SDF, URDF, model and world files? How do I convert URDF to SDF?

Loading things up in gazebo isn't exactly a walk in the park it seems they need things to be in a very specific layout w

2017-06-05 21:48:26 -0500 asked a question What's up with SDF, URDF, model and world files? How do I convert URDF to SDF?

What's up with SDF, URDF, model and world files? When would you use each of the file types and how do you convert betwee

2017-05-30 18:22:38 -0500 commented answer Documentation for URDF2Gazebo parser in gzsdf

This no longer exists

2017-03-06 17:00:39 -0500 commented question Scene labeling using a depth camera
2017-03-06 17:00:38 -0500 commented question Is anyone aware of a Gazebo simulated depth camera that identifies the object each depth pixel belongs to?

I second this question & also need segmentation! A frien moves the camera then all relevant objects one at a time by a fixed offset to an arbitrary position outside the world which creates a constant background is extremely inefficient. Perhaps something could work via lower level rendering. Here is a similar question: http://answers.gazebosim.org/question/12215/scene-labeling-using-a-depth-camera/

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2014-03-28 15:43:32 -0500 commented answer ROS Groovy simulator_gazebo on OSX

Note that these instructions are now out of date. I think the current homebrew steps are: brew tap osrf/homebrew-simulation ; brew install gazebo

2014-03-27 13:22:50 -0500 commented question How to avoid Queue limit reached warning when subscribing to a topic.

I have a similar problem, help would be appreciated.

2014-03-25 13:41:38 -0500 received badge  Popular Question (source)
2014-03-24 13:19:09 -0500 commented answer Installing Gazebo package in simulator_gazebo ROS stack on OSX Lion

I second the question.

2014-03-21 13:15:00 -0500 commented answer A correct way to implement "fixed" joint?

model_nesting is in the deprecated folder now, is there another solution to this?

2014-03-19 15:53:09 -0500 commented answer Animated human characters in Gazebo

Has this been updated to work again? What about animating a non-human character like a simple box?

2014-03-19 14:16:19 -0500 received badge  Editor (source)
2014-03-19 14:15:36 -0500 asked a question animate_pose example not working

I created an issue related to the animate_pose example:

https://bitbucket.org/osrf/gazebo/issue/1114/animate_pose-example-not-working

I'm attempting to run the animate_pose example. The file in the tree is out of date, so I updated it with the version from the website, then ran gzsdf on that. I also built the example but had to fix the CMakeLists.txt. I will create a branch and pull request with those changes once I have the issue number. Once I got it compiling I attempted to run it as detailed below on OS X 10.9 and got an error.

How do I fix the invalid_drawable error below?

○ gazebo /Users/ahundt/source/hg/simulate/examples/plugins/animate_pose/animate_pose.world --verbose
Gazebo multi-robot simulator, version 3.0.0
Copyright (C) 2012-2014 Open Source Robotics Foundation.
Released under the Apache 2 License.
http://gazebosim.org

[Msg] Waiting for master.
Gazebo multi-robot simulator, version 3.0.0
Copyright (C) 2012-2014 Open Source Robotics Foundation.
Released under the Apache 2 License.
http://gazebosim.org

[Msg] Waiting for master.
[Msg] Connected to gazebo master @ http://127.0.0.1:11345
[Msg] Connected to gazebo master @ http://127.0.0.1:11345
[Msg] Publicized address: 172.24.1.83
[Msg] Publicized address: 172.24.1.83
2014-03-19 14:31:07.576 gzserver[28159:507] invalid drawable
2014-03-19 14:31:08.082 gzclient[28160:507] invalid drawable
2014-03-19 14:31:09.845 gzclient[28160:507] invalid drawable
^C%
2014-03-18 17:26:13 -0500 commented question Is there a means of setting way point poses or selecting a particular animation in "real-time"?

I have the same question.